Wednesday, 18 November 2009

Interactive Narrative: Screen Shots from games Evil Twin and Rayman and how my idea relates to them.

Looks like something from a dream and very surreal imo. I am looking for something similar for the setting of my interactive story as I think it will definately help capture the audience's attention and help me to keep them engaged.




Here is a shot from the Sequel to Rayman one, which was dubbed Rayman: The Great Escape. The graphics aren't great but this was amongst the earlier games I got involved in and I remember that decision making as well as quick, sensible choices would be a vital part of getting through the game, much like our interactive stories will be imitating.



And here is a screen shot from the very first Rayman game when it was released on the Sony Playstation. I remember playing this game when I was around the same age as the target audience that I'm aiming for with this task (around six to nine years old). This game was also 2d and relied on tones and lighting effects it the to help create the illusion that the characters and setting were rounded when infact they were all 2 dimensional. This more basic, generic yet effective style will be more the sort of thing that I am aiming for in terms of the backgrounds I create however I will make them look as professional as possible.

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Pin Hole Camera

Pin Hole Camera
Took this image on one of the induction meetings on the first week. This is what it looks like inverted.